Since running vagrants can be recruited before reaching a bakery, an attentive monarch can attract multiple (potentially infinite) vagrants per bread loaf by ensuring that there are always coins on the ground around a bakery. This shortens the time they take to reach the town center if there are no tools lying on the ground. In order to save time, the best moment to recruit a vagrant running towards the bakery is when they are very close to bakery, as running vagrants stop running once they become villager. In order to save coins, the Monarch can recruit the incoming vagrants before they reach the bakery, and eat the bread. Unlike vagrants (from camps), citizens (from citizen houses) will not be attracted to bread. Once a vagrant reaches the table, grabs a loaf of bread, and eat it, he's instantly converted into a villager. If there are no more loaves over the table, all vagrants around it will start wandering away, slowly returning to their camps. Instead, the vagrant will stay around the bakery and will keep eating bread at regular intervals until there is nothing left or until they are recruited. Notably, one bread loaf appears to attract one vagrant at a time.Įating bread does not convert a vagrant to a villager. More bread on the table seems to attract more vagrants but one bakery appears to be sufficient for even a huge island. If too much bread is eaten, some camps that were attracted from are not attracted anymore.In later islands, one maxed bakery does not attract from camps too far out, but two does.More bread seems to attract from farther: In addition, it saves the Monarch from having to go outside of the walls to reach any camps there. This is a fast way of recruiting villagers, as the vagrants may start coming right after they appear from their camps. Bread attracts vagrants towards the bakery at their running speed to come and eat freshly baked bread. That could be even more useful if the Monarch is planning to aggressively expand towards that side, or if the other side of the Kingdom has already been cleared.Īt the bakery, the Monarch can purchase each loaf of bread for one coin in New Lands and for four coins in Two Crowns, with the bakery holding up to seven loaves of bread. Placing it near a pike shop or a dojo, for example, could speed up the hiring process of pikemen and ninjas on that side of the Kingdom. Shops have a more complex positioning, and that could present a variety of opportunities to be exploited by more experienced Monarchs when chosing where to build a bakery. Thus, summarizing: far from the greed, far from the borders, and near the shops. That placement also provides that a bakery won't disable a useful and operating military tower around an outer wall. If the bakery is far from the shops, that could cause villagers to take much longer until they reach a tool or weapon to finally start working for the Kingdom.Īs the shops (the most important ones at least, in Two Crowns) are all around the town center, building the bakery in one of the two spots available on the town square, seems to be the most balanced choice. However, greedlings can steal bread from the table, so placing it in the wilderness isn't a wise option.įurthermore, after being attracted, and eating the bread ( or not), newly recruited villagers should start looking for a tool or weapon. The bakery can be built at any tower space (provided there is a triplet archer tower there), inside or outside the walls, and it will do its job of attracting vagrants all the same. Once their work is done, a medieval bread oven along with an empty table for the loaves will be available for use.Ī greedling carrying a loaf in Norse Lands. Once paid the price of six coins in New Lands or fifteen coins in Two Crowns, all archers on that tower turn back to their routine of hunters, and one or two builders come to build the bakery. Building a bakery requires the Bakery Hermit to be riding with the Monarch in front of an already built triplet archer tower.
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